The new game mode takes map destruction to ridiculous levels

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The second season of Embark Studios’ first-person shooter The Finals launches March 14, giving players all-new tools to speedily traverse through — and destroy — its game show-inspired levels.
Players can already blow holes through walls, floors, and ceilings to reshape the game’s highly destructible maps, but players will get a new tool called the Dematerializer that straight-up erases parts of a level’s geometry.
But the more intriguing new way to destroy things comes as part of a new game mode called Power Shift.
It’s a spin on a classic game type seen in shooters like Team Fortress 2 or Overwatch 2, where players must guide a moving object through a level, pushing it further than the opposing team.
However, The Finals’ version comes with a twist.
Rather than having the movable payload on a rail that moves cleanly through a map, the platform contestants fight over dramatically bulldozes through objects in the environment — buildings, trees, whatever.
Anything standing in the way of this unstoppable payload crumbles in its path.
I played a few rounds of The Finals’ Power Shift mode in a recent preview build, and it felt like Embark has a new go-to casual mode on its hands.
Fighting for control over the platform is just as exciting as controlling it, like riding a slow-moving theme park ride with all the safety measures turned off.
While destruction rains around you, the enemy team — it’s a 5v5 mode, by the way — is doing everything it can, including lobbing grenades and sniping at your team from rooftops, to knock you off the mode’s moving platform.
Power Shift is both pure chaos and a showcase for just how impressive The Finals’ level destruction mechanics are.
It’s also a mode where players can switch their contestant type upon respawn, letting them rebalance their team composition on the fly to match what the opposing team is doing.
In addition to Power Shift, there are a bunch of new guns, gadgets, and specializations coming to The Finals with season 2.
These new additions include the aforementioned Dematerializer (for Mediums) that erases physical surfaces and creates new pathways, an Anti-Gravity Cube (for Heavys) that reverses gravity in a small area to lift up players and objects, and the Gateway (for Lights) that deploys a portal that lets players teleport short distances.
Mediums also get an incredibly fun gadget called the Data Reshaper, which is aptly named since it magically transforms enemy fortifications like turrets or land mines into innocuous objects — like a chair or a “wet floor” sign.
It’s all part of The Finals’ new hacker-themed season, which also includes a new map called SYS$HORIZON that’s presented as a glitchy, vaporwave-y cityscape.
For lapsed players looking for a reason to return to The Finals beyond the typical arsenal and cosmetic updates that come with new seasons, Power Shift is the most compelling reason to revisit the game.
For new players, it’s a chance to see why The Finals’ use of destructible environments is more than just a gimmick.

On March 14, Embark Studios’ first-person shooter The Finals will release its second season, which will give players brand-new abilities to quickly navigate and destroy the game show-inspired levels. In order to alter the highly destructible maps in the game, players can already blow holes through the walls, floors, and ceilings. However, a new tool called the Dematerializer will allow players to completely erase portions of a level’s geometry.

However, Power Shift, a brand-new game mode, includes the more fascinating new method of destruction. It’s a modern take on a classic game type where players have to push an object farther than the other team in order to guide it through a level in shooters like Team Fortress 2 or Overwatch 2.

Still, there’s a twist to The Finals’ version. The platform competitors battle over dramatically bulldozes through environmental objects like buildings and trees instead of having the movable payload on a rail that moves smoothly through a map. This unstoppable payload will smash through anything in its path.

A recent preview build of The Finals gave me the impression that Embark had a new go-to casual mode when I played a few rounds of Power Shift. It’s like going on a slow-moving theme park ride with all the safety features off; the struggle for control of the platform is just as thrilling as having control of it. The enemy team, which is playing a 5v5 mode, is attempting everything to take you off the moving platform of the mode while destruction pours down around you. Some of their tactics include lobbing grenades and sniping at your team from rooftops.

A demonstration of the remarkable level destruction mechanics in The Finals, Power Shift is also a work of pure chaos. Additionally, it is a mode that allows players to instantly respawn and change the type of contestant they are fielding, allowing them to adjust their team composition to match the tactics of the other team.

Season 2 of The Finals will bring with it a plethora of new weapons, devices, and specializations in addition to Power Shift. These new additions include the previously mentioned Dematerializer (for Mediums), which erases physical surfaces and creates new pathways; the Anti-Gravity Cube (for Heavys), which lifts players and objects by reversing gravity in a small area; and the Gateway (for Lights), which opens a portal that allows players to travel short distances by teleporting. The Data Reshaper is an aptly named device that magically changes enemy defenses like turrets or land mines into harmless items like chairs or “wet floor” signs. Mediums also get access to this ridiculously entertaining device. Everything is a part of The Finals’ new season, which has a hacker theme and features a brand-new map called SYS$HORIZON, which looks like a glitchy, vaporwave-style cityscape.

Power Shift is the strongest lure for inactive players to pick up The Finals again, providing them with something more than just the standard arsenal and cosmetic changes that accompany new seasons. It offers a chance for new players to understand why The Finals’ use of destructible environments goes beyond a simple marketing plot device.

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