The lowest player count in the franchise’s history has been achieved by Destiny 2

Eurogamer

Destiny 2’s average 30-day player count on Steam has dropped to its lowest level in the series’ history.
Whilst participation in live-service games inevitably waxes and wanes – and these figures do not account for players on console – it’s nonetheless an unwelcomed milestone for Bungie’s beleaguered sci-fi shooter.
Despite launching Episodes, the three-part, self-contained seasons that kicked off in The Final Shape’s shadow back in June, Steam Charts suggests the game is averaging just 31,300 players over the last 30 days – the lowest number ever recorded since Destiny launched on Steam back in 2019.
That’s down 75 percent since June, when Destiny 2’s final expansion, The Final Shape, launched.
According to TheGamePost, that’s less than half the number of players Destiny 2 boasted three months after The Witch Queen and Lightfall released in 2022 and 2023, respectively.
Bungie recently issued a statement acknowledging concern over the future of its decade-old sci-fi franchise following “recent changes” at the studio.
Sweeping layoffs saw 220 Bungie staff out of a job, less than a year after a further 100 employees were let go last October.
A further 155 Bungie staff are also departing the studio for roles within parent company PlayStation.

NEGATIVE

The average 30-day player count on Steam for Destiny 2 has reached a record low for the series.

Even though player numbers fluctuate with live-service games and do not include console players, this is still a disappointing milestone for Bungie’s struggling sci-fi shooter.

Steam Charts indicates that, even with the release of Episodes, the three-part, self-contained seasons that began in the shadow of The Final Shape back in June, the game is only averaging 31,300 players over the last 30 days, which is the fewest since Destiny’s Steam debut in 2019.

Since the release of The Final Shape, the last expansion for Destiny 2, in June, that has decreased by 75%.

That’s less than half the number of players that Destiny 2 claimed three months after the release of The Witch Queen and Lightfall in 2022 and 2023, respectively, according to TheGamePost.

In light of “recent changes” at the studio, Bungie recently released a statement expressing concern for the future of its ten-year-old sci-fi franchise.

Less than a year after another 100 employees were laid off in October of last year, 220 Bungie employees lost their jobs due to widespread layoffs. An additional 155 Bungie employees are leaving the studio to take positions at parent company PlayStation.

scroll to top