The GeForce RTX 50 Series has been announced, with the flagship GeForce RTX 5090 and GeForce RTX 5080 launching on January 30 for $1999 and $999, respectively.
Black Myth Wukong – 243 FPS on the GeForce RTX 5090 in 4K with DLSS 4.
Compared to the GeForce RTX 4090, it would seem that the GeForce RTX 5090’s raw performance uplift isn’t quite where people expected it to be.
Black Myth Wukong – 29 FPS on the GeForce RTX 5090 in 4K running natively.
We also saw one of those, Black State, running at 240 FPS on a GeForce RTX 5090 with DLSS 4 enabled.
The flagship GeForce RTX 5090 and GeForce RTX 5080 will go on sale on January 30 for $1999 and $999, respectively, as part of the launch of the GeForce RTX 50 Series. According to NVIDIA’s announcement, DLSS 4 and the new DLSS Multi Frame Generation are two of the next generation GeForce RTX 50 Series’ key features.
The GeForce RTX 40 Series’ first Frame Generation, which used AI to create new frames to improve performance, is built upon by this. The use of NVIDA Reflex to lower latency is very effective. Due to DLSS Multi Frame Generation, games like Black Myth: Wukong are achieving 240 frames per second because the GeForce RTX 50 Series’ sophisticated AI hardware is now rendering three frames rather than one.
This includes using DLSS Performance, which results in an overall performance boost of 8X when compared to running the game in 4K natively. In this situation, the GeForce RTX 5090 can only produce 29 frames per second when Full Ray Tracing is enabled. Also, it’s a $2000 gaming GPU from GeForce RTX.
On the GeForce RTX 5090, Black Myth Wukong runs at 243 frames per second in 4K with DLSS 4.
Three images are in the gallery.
At first glance, it’s easy to understand why this could be disappointing. The GeForce RTX 5090’s raw performance boost appears to fall short of expectations when compared to the GeForce RTX 4090. To obtain those figures from NVIDIA, we will need to wait a little while.
Aside from the fact that it hardly reaches 30 frames per second, Black Myth: Wukong running natively in 4K with Full Ray Tracing doesn’t really make sense for a number of reasons.
In 4K native mode, Black Myth Wukong runs at 29 frames per second on the GeForce RTX 5090.
The DLSS Super Resolution transformer model (DLSS has been given a major upgrade with the 50 Series) makes the game look noticeably better when running in DLSS Performance mode on the GeForce RTX 5090 without DLSS Multi Frame Generation. Together with better image quality, overall performance would be much better with much lower latency, averaging about 60 frames per second.
The new Neural Rendering and Ray Reconstruction technologies in DLSS 4 improve lighting quality and detail in comparison to native and the appearance of DLSS at the release of Black Myth: Wukong. AI is now being considered when designing Path Tracing or Full Ray Tracing modes, and DLSS 4 is likely to bring even more ray-tracing-heavy games like Black Myth: Wukong.
On a GeForce RTX 5090 with DLSS 4 enabled, we also observed Black State, one of those, operating at 240 frames per second. The DLSS 4 features-enhanced RT Overdrive mode in Cyberpunk 2077 achieves 240 frames per second in 4K.