There’s a new tactical RPG coming down the pike, and it’s a doozy.
Never’s End has a retro look that’s sure to please fans of iconic titles like Final Fantasy Tactics and boasts a fantastic pedigree.
The company hopes this will be something more than a clone of Tactics Ogre or the aforementioned Final Fantasy Tactics.
Founder Ryan Juckett says that Never’s End was also inspired by the freeform gameplay of stuff like Divinity: Original Sin 2 and The Legend of Zelda: Breath of the Wild.
To that end, the game features an open world and plenty of creative ways for players to tackle turn-based battles.
A brand-new tactical role-playing game is on the horizon, and it’s amazing. Fans of classic games like Final Fantasy Tactics will love Never’s End’s retro aesthetic and stellar pedigree. Rapper and multi-instrumentalist Doseone composed the soundtrack, while Octopath Traveler’s Masayoshi Nishimura is responsible for character design. Enter the Gungeon’s music was previously composed by him.
Hypersect, an independent developer, is creating the game. The creative puzzler Inversus, which became a sleeper hit, was previously developed by it. Instead of being a copy of Final Fantasy Tactics or Tactics Ogre, the company hopes this will be something more. According to its founder, Ryan Juckett, the freeform gameplay of games like Divinity: Original Sin 2 and The Legend of Zelda: Breath of the Wild also served as inspiration for Never’s End.
To that end, the game offers players an open world and a plethora of inventive ways to approach turn-based combat. Using elemental magic, the battle grids can be changed. For navigational purposes, players can drain rivers during combat, or they can melt the ground to create lava. It is possible to freeze or burn enemies. “Every battleground is unique, challenging you to find new ways to use magic and shift the odds in your favor,” according to the company’s promise. “.
It appears that personalization is the norm here. In order to create businesses, trade routes, and new friends, players can “upgrade towns, temples, and other locations.”. “These places will draw an increasing number of tavern keepers, logging camps, tanneries, weaponsmiths, and others as the story goes on.”. Together, the characters can unleash “tactical synergies.”. Watch the trailer. It seems like a lot of fun.